COURSE SUMMARY
Experimental Arts will provide an intensive experience of the nature and potential of an experimental and transdisciplinary practice art, design or digital media.
It will explore the wide variety of experimental art practices as creating a range of new conceptual, linguistic and philosophical problems requiring solutions that draw upon the expertise and experience of curators, media practitioners, creative artists, visual thinkers, hardware and software engineers, architects and mathematicians.
Experimental Arts will facilitate students from a wide range of disciplinary backgrounds to develop practice-led research within the areas of emerging technologies. The course will enable students to combine the creative ideology associated with the arts with the immersive aspects of new technologies, to develop a basis for research into areas of experimental art.
“We have entered the experimental age…Experiments are no longer conducted just in the laboratory.
 They have become collective experiments that concern each and every one of us.” Bruno Latour, 2004
Key questions will be explored through the project include:
What is experimentation? What makes art ‘experimental’? What are the results of aesthetic experiments and why do we need them? What is revealed through the process of experimental practice? Could artists invent new modes of experimentation with/for science? What are the differences between experiments and inventions; experiments and failures; experiment and innovation?